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The “High Guard” Technique Explained: Why Fighters and Trainers Say This Defensive Move Is Dominating Boxing and MMA in 2026

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After weeks of radio silence, Wildlight Studios has confirmed that its free-to-play PvP raid shooter Highguard will debut on PlayStation 5, Xbox Series X|S and PC this Friday, 26 January 2026, with global servers set to open at 10 AM PT / 1 PM ET. Ahead of launch, the team—staffed by alumni from Apex Legends and Titanfall—will stream a “Highguard | Official Launch Showcase” today, promising an extended gameplay deep-dive, its Year One content roadmap and fresh details on monetisation. The YouTube premiere goes live at 10 AM PT and serves as the first substantive update since the controversial end-of-show reveal trailer at The Game Awards last month, a placement that drew sharp criticism for overshadowing indie spotlights and fueling skepticism about another live-service shooter. Highguard’s core hook is a territory-seizing “raid shooter” loop that blends extraction and hero-shooter DNA: two squads battle across layered objectives, securing relics, closing portals and exfiltrating before sudden-death storms collapse the map. Each of the seven launch heroes—called Vanguards—brings a unique Raid Perk, such as cloaked revives or deployable skyhooks, encouraging tight role synergy. Wildlight’s briefing confirms that ranked play, three rotating maps and a 100-tier Season Zero Battle Pass will be available day one, with a new Vanguard, map variant and limited-time “Heist” mode arriving in March. Importantly for players burned by recent microtransaction missteps, all cosmetics will be earnable through seasonal challenges as well as the pass, and Wildlight says no paid loot boxes or weapon power boosts are planned. Instead, the studio is banking on an optional Founders Pack that unlocks an exclusive “Last Light” armor set, a premium pass upgrade and early access to the March Vanguard. Performance targets look ambitious: 120 FPS on current-gen consoles with full cross-play and cross-progression at launch. PC users can preload via Steam today; the client weighs in at 38 GB and supports both DLSS 3 and AMD FSR 3. Why the sudden marketing blitz? According to Polygon, the team intentionally went dark to gather player feedback and polish the day-one build after the reveal trailer’s mixed reception, but “never wavered” from the 26 January date. By coupling an info-rich showcase with immediate hands-on access, Wildlight hopes to convert curiosity into concurrency—and prove that Highguard’s high-intensity raids can stand out in a crowded shooter landscape. Whether the strategy pays off will be clear within days. For now, mark the showcase stream, warm up your fire-teams and prepare to join the Highguard.

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